
Brand & Visual Identity
NIRI
A fine-dining identity, from logo and supergraphics to menus and social.
Blackhat is a Singapore creative agency for restaurants, food brands and hospitality suppliers. We design restaurant identities, menus and print, explainer worlds in 3D and product visuals.

The Problem
Guests decide on the menu, the sign and the feed before they sit down. Suppliers are judged on the brochure before the first demo.
For NIRI we built a fine-dining identity from the logo to the last menu page. For Cooklane we built a small 3D town that explains cloud retail, and for Innovair we created the brand, brochure and product visuals for commercial kitchen ventilation.
What We Do
Logo, menus and supergraphics that carry the story of the food.
Brand & Visual IdentityMenus, posters and signage in one system.
Brand & Visual IdentityIsometric towns and characters that show how a service works.
3D Animation & Motion GraphicsCommercial kitchen products shown in detail.
3D Animation & Motion GraphicsBrochures and ads for B2B buyers.
Brand & Visual IdentityWork

Brand & Visual Identity
A fine-dining identity, from logo and supergraphics to menus and social.

3D Animation & Motion Graphics
An isometric 3D town and cast of characters that explain how cloud retail works.

Brand & Visual Identity · 3D Animation & Motion Graphics
Brand, brochure and 3D product visuals for a commercial kitchen ventilation company.
FAQ
Restaurant identity, menus, posters and signage, supergraphics and social media, designed as one system.
Yes. For Innovair, a commercial kitchen ventilation company, we created the brand, a brochure and 3D product visuals.
Yes. For Cooklane we built an isometric 3D town and a cast of characters to explain how cloud retail works.
Money is serious. Your brand doesn’t have to be boring.
Your product is hard to picture. So we picture it.
Great software, confusing to learn. We fix the confusing part.
You get three seconds on the shelf. We make them count.
Parents compare. Students scroll. We give them a reason to stop.
Worlds, vehicles and characters, built to be stared at.
You judge design for a living. So do your clients.
Contact
A rough brief, a half-finished deck, a hunch. Send whatever you have and we’ll come back with how we’d approach it.
We use cookies to keep this site working and, if you allow them, to understand how it’s used so we can improve it.